On your device only
Your goals, plans, death notes, self-scores and preferences. Replays and voice recordings. None of this is uploaded.
A self-coaching app for League of Legends · Windows
Clutch keeps the thing you're working on in front of you while you play, then shows you how it went, so the next game starts a little better.
Free right now · Windows 10/11 · no sign-in
From Progress · becomes your next goal
Free right now, no card, no ads
Reads League's local game data, read-only
Overlay is opt-in and never takes focus
Your goals and notes stay on your PC
The loop
Habits come from repetition, not from a long list of fixes. Clutch gives one thing your attention for a whole game, shows you how it went, and hands you the next one.
Plan · Prepare
One goal for this game, plus a lane plan, team plan or stat target if they help.
Play · Reminders and overlay
Your goal and the next objective come back during the game, as a sound or in the overlay.
Review · After the game
Your timeline, your deaths and your death notes, with a self-score if you want one.
Carry forward · Next game
“One thing for next game” waits on Play and in champ select. Each week, Progress proposes a next experiment.
Then the next game starts here, a little better.
1Plan
Before you queue, Play asks for one goal: the thing you're practising this game. Add a lane plan, a team plan or a stat to measure it by if they help. Nothing else is required.
The lesson you wrote after your last game is offered at the top, one click from becoming this game's goal. In champ select, your plan sits next to the picks as they lock in, with your record against your lane opponent when you have one.
2Play
Most advice reaches you when you can't use it: in a video, or on a scoreboard afterwards. Clutch's reminders come from one scheduler while the game is still running. Your goal returns on an interval you choose, objective timers arrive ahead of the spawn, and if you want them, so do wave timing, a numbers advantage and the gold you're holding.
Reminders are off until you turn them on, and each kind has its own switch. They describe the situation; the decision stays yours.
Honest caveat: wave timing and early objective timers are estimates from the game clock, not detected events. Settings shows how each reminder has landed for you and suggests changes; nothing changes on its own.
3Review
Every game opens to the evidence: CS, gold and your lane opponent over time, with your deaths and objectives marked. Select a death to see the gold you were holding, the three minutes that followed, and the note you left.
Event order does not establish a cause.
That caption sits under every death. Clutch shows what came next and leaves the why to you. It also lists the reminders it held back, with the reason.
4Carry forward
Progress compares your last 7 days with the 28 before, inside one queue and role, using only your own games. It names what held up, what kept going wrong, and one small thing to try next. Use as goal, and next week's practice is set.
Progress after a week of demo games. Demo data, illustrative.
Strength
A stat that beat your own earlier median, with how many games showed it.
Recurring risk
A pattern with its count and its gaps, like dying while holding 1,000+ gold. It never says why a death happened.
Next experiment
Built from the risk. A suggestion to test, not a diagnosis. Use as goal sends it back to step 1.
Every card prints its sample and a low or moderate confidence label. Missing games stay missing. They are never counted as zero. Your own notes from the week appear as written; they are not analysed.
Boundaries
A free app that reads your game should say exactly what it doesn't touch. This is the list.
Where your data lives
Your goals, plans, death notes, self-scores and preferences. Replays and voice recordings. None of this is uploaded.
Match summaries and timelines you import, taken from Riot's public match data. Clutch picks up your Riot ID from your first League game, or you can enter it in Settings. It is not verified.
Clutch sends anonymous usage data tied to a random install id: which screens and features are used, plus a summary of each finished game (champions, roles, levels, KDA, CS, items) and when reminders fired. It contains no Riot ID, name or PUUID, no other players' names, and never opponent vision. Nothing is sent during a live game. Settings has a switch that turns it off and asks for the data to be erased.
Requirements
Build status
The first beta build is being prepared. When it's ready, this page carries its version, date and checksum.
Questions
You decide what to practise; Clutch keeps it in front of you, gives you the evidence afterwards, and asks what you'll carry into the next game. It doesn't grade you against other players or tell you the right play. One goal at a time, repeated over a week, is the whole idea.
Clutch never reads the game's memory and never sends input to the League client. While a match is running it reads Riot's own local, read-only data — the same game client API — and it never automates anything in the game. There's no “Riot-approved” sticker on this page, because that isn't ours to claim; what we can tell you is precisely what the app does and doesn't touch.
No. There is no sign-in and no password field anywhere in the product, and Clutch never sees your Riot credentials. It sets itself up silently the first time it runs. Your Riot ID is picked up from your first League game, or you can enter it in Settings; it isn't verified.
Your goals, plans, notes, self-scores and preferences stay on your device. Replays and voice recordings stay on your device. Match summaries you import come from Riot's public match data through our service. Clutch also sends anonymous usage data under a random install id, including summaries of finished games and reminder timing, with no Riot ID, name or PUUID and no other players' names; you can switch that off in Settings. The privacy section above has the full split.
It doesn't touch your graphics settings, doesn't inject input and doesn't need admin rights. The overlay is opt-in, never takes focus, and never sends input to League. We won't quote you an FPS number: performance in real games is still being measured, and an unmeasured number doesn't belong on this page.
League of Legends on Windows. More games are being explored, but nothing else is ready to promise.
Because it's early. No card, no ads, no data sold. Treat it like an early build: expect rough edges and changes.
Your goals, notes and preferences are stored on your device, so uninstalling Clutch and removing its data folder removes them. Progress can export your match stats; a full export of your notes and a one-click delete aren't built yet. The usage-data switch in Settings clears the queued data and asks for server-side erasure. We'd rather say that than promise a button that doesn't exist.
Set a goal, play, look at what happened, carry one lesson forward. Then do it again.
Free right now · Windows 10/11 · no sign-in
One quick check, then the installer downloads. Free, no card.